When you think of fantasy, JRR Tolkien comes to mind. Peter Jackson's magnificent film trilogy of Tolkien's own work places all the elements that embody the fantasy genre.
Fantasy impossible not to deal with "theoretically possible" (this is fiction), but '. Fantasy is the creation of new worlds and understand a certain degree of familiarity to make it attractive. In fact, it is perhaps the most popular genre of children, callingChildren and young people with their coming-of-age stories.
Fantasia is not an easy genre to write, anyway. While there are no rules are, there are "standard elements", the story should be a fantasy.
How do you specify your stories have the following elements in mind - you have to weave into your story: creating a world of fantasy, can, legends and fairy tales, to draw up rules for your magic, myths, archetypes define draw cardsFleshing out the characters travel 'and to provide a suspension of disbelief that is credible.
How to prepare written fantasy story, you must create your world. "The Lord of the Rings' used a pre-industrial environment, similar to medieval Earth, and this is usually used in most publications, but this setting is not set in stone. Are becoming increasingly common futuristic worlds. Must draw cards hand in hand with this. It shows the writer,World, their country, the land and the people who populate their world.
Next, you need to create your own world, myths and legends - an imaginary past, if you like. Most of the myths and legends have their roots in what is regarded as eternal truths. (Good against evil, for example)
The magic is key to your fantasy world. Without them have logical explanations for your fantastic events are displayed.
The fantasy is grounded with archetypal elements - the wiseold magician, a young hero, the divine child, a research, dragons, unicorns are a fortified castle, a desert, a dying king and a few examples. You are probably in one form or another appear in the genre.
Fantasy is generally concerned with travel writing or missions, and nothing is better connecting with young readers as "coming-of-age" story. As we follow our hero on his journey, you get to know our fantasy world we created.
The fantasy genre is notrequire the reader to suspend their beliefs about the natural world, but this does not mean that it is possible, the author, nothing to lose. Each world has laws and rules that can not be broken. With the foundation of his character in the laws of your world, make it credible.
To remain faithful to these items, you must create the backbone of a good fantasy story.
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